Institute of Sociology
of the Federal Center of Theoretical and Applied Sociology
of the Russian Academy of Sciences

Dubrovin V.L. Managing the Creation of Artistic and Gaming Content in the Digital Age. In: Management in the Sphere of Arts and Culture: A Textbook ...



Dubrovin V.L. Managing the Creation of Artistic and Gaming Content in the Digital Age. In: Management in the Sphere of Arts and Culture: A Textbook / Collective of Authors / Ed. by T.T. Akhmedova. — Moscow: MGIMO, Aspect Press Publishing House, 2026. P. 437-466.
ISBN 978-5-7567-1417-3
DOI 10.63861/3234-2

Posted on site: 29.07.26

 


Abstract

This textbook is intended for undergraduate and graduate students studying management in the arts and culture, as well as anyone interested in the organization and management of commercial and non-commercial events in the socio-cultural sphere. It focuses on the specifics of management activities in Russian culture and its current state in the context of digitalization and changes in information and communication networks, as well as management methodology and technologies in various creative industries and socio-cultural activities, from exhibitions and museums to the creation of artistic and game television content.